result
(String): The rendered text output after applying the Handlebars template to the input data.textEditorData
(String): The Handlebars template code. Use this to define the structure and content of the output text, inserting variables from the inputs.
textEditorOptions
(Object): Options for the text editor used to write the Handlebars code. The default options are:
socketInputs
(Array): An array defining the input sockets for the node. Each element represents an input variable that can be used in the Handlebars template. By default, this is an empty array and inputs can be added manually in the node editor.
textEditorData
field. Use the double curly brace syntax to insert variables, e.g. {{variableName}}
.result
output to the next node in your spell.result
output to a Send Email node to send each personalized email.{{{variable}}}
.